Plant in dirt
Choose a plant card, then click one of the two dirt tiles on your side. A Deep Pot creates another planting site on clear space.
The haunted conservatory
Cultivate five strange species. Learn which darkness makes them thrive, then claim the abandoned villa one tile at a time.
The Haunted Villa
Both gardeners bring all five plants. Greenhouse levels increase their energy output.
Grow the highest final energy output
Online 1v1
Create a four-letter room or join another gardener. Both players begin with 100 energy.
Rules of growth
Each tile has a light level. Every occupied plant part generates energy once per second; your final output decides the winner.
Choose a plant card, then click one of the two dirt tiles on your side. A Deep Pot creates another planting site on clear space.
Click your plant to select it, then click an adjacent tile. Moonvine spreads far. Ironroot breaks walls. Thornbloom prevents enemy growth beside it.
No, low, medium and bright light change output. Sunpetal loves brightness; Ghostfern thrives in darkness and is never sent to the opponent’s screen.
Water one plant to double its maximum spread. Place up to three Grow Lights above your parts. Shears remove a branch and everything grown beyond it.
Plants and tools cost energy. Your current output is added back to your budget every second, letting a successful garden accelerate.
After three minutes, the gardener with the highest energy output per second in the final calculation wins the round.
Single-player greenhouse
The soil has gone dry.
The final calculation
Connection interrupted
The round is paused while the villa waits for their return.