One action key, two purposes
On phones, drag the left joystick to move and use the right button for your role’s action.
Two souls. One dying light.
Connecting to the dark…
Whisper this room code
Move — WASD / arrows / touch joystick
Act — Space / E / touch button
Roles reverse after every round
Guard the final light
Waiting briefly for your opponent to reconnect…
A brief survival guide
Each round assigns one Keeper and one Shade. The roles reverse after every round; the first player to win three rounds takes the match.
On phones, drag the left joystick to move and use the right button for your role’s action.
Light all three shrines before the lantern dies. Walk close to an unlit shrine, stop moving, then hold the action key for 1.5 seconds.
Away from a shrine, tap action to cast Flare: triple light for 2 seconds. It has a 15-second cooldown and burns 5 seconds of lantern life.
Touch the Keeper three times. Hold a direction and tap action to Phase quickly through walls.
The Keeper only sees you inside lantern light—but smoke, rare blinking eyes and your Phase trail can betray you.
The round is over